A 32x48 pixel wide frame is drawn around the central screen area of an emulator window. The frame height is reduced to 30 pixels in NTSC mode. A 32x40 pixel wide frame is drawn around the central screen area of an emulator window. The frame height is reduced to 30 pixels in NTSC mode. A 32 pixel wide frame is drawn around the central screen area of an emulator window. The frame height is reduced to 30 pixels in NTSC mode. A 24 pixel wide frame is drawn around the central screen area of an emulator window. A 16 pixel wide frame is drawn around the central screen area of an emulator window. A 8 pixel wide frame is drawn around the central screen area of an emulator window. No frame is drawn around the central screen area of an emulator window.